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Final Fantasy XIV became my obsession in 2021, and it was during the “slow” time for the game, at least in terms of major new content. I joined MMO during the end of its ShadowBringers expansion. However, it never felt like a quiet game. It was as lively and full of content as any online title I’ve ever played. Playing FFXIV became my favorite thing in 2021.
Then comes the endwalker and somehow makes it all better.
This is the fourth major expansion of Final Fantasy XIV. Everyone has built a strong foundation Square Enix with 2013’s A Realm Reborn, which makes the ultra-original version of Final Fantasy XIV somewhat dignified. AndWalker now brings to the fore many points of the story that began with Realm Reborn – and some even from the original version of FFXIV – and gives a satisfactory conclusion to players promising more adventures for the future.
Each extension reinforces the greatness of Final Fantasy XIV. Now Endwalker is touting it as one of the greatest MMOs ever.
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The story continues
Endwalker adds a lot. Leading, players have a new story campaign. The main narrative of the game continues and takes you to new zones, dungeons, bosses and more. Doing this story will take you to a new level cap of 90’s, unlocking new abilities for your job class along the way.
I don’t want to spoil anything about the story, but it’s a worthy successor to ShadowBringers ’masterful story. It focuses a little less. Endwalker has many more loose ends to tie. If there’s one hard thing to do against the story, it’s that it feels like the final work of a larger story and less like a self-contained story with threads attached to a larger plot, like there were extensions like Shadowbringers and Heavenward. But if you have played in all those other extensions, it is very exciting to see all these different characters and branches of the story come together for a grand finale.
The new zone is the best set we’ve ever gotten from an extension. Each is elegant and unique. You are exploring an underground conservation area, full of artificial skies and sun. Another is like Final Fantasy Spin on India, which differs from the overplayed medieval or far eastern aesthetics on which many fantasy games often rely. And if you pay any attention to the marketing of Endwalker, you know that you are going to the moon. Whelp, it turns out, is a very cool place to go to the moon.
The campaign is as long and exciting as any single-player RPG. Heck, that’s better than most of them. It is not uncommon for you to hear someone say that an MMO is only worth playing for. Final Fantasy XIV is a rare exception, and it rewards players who have taken the time to experience the plot of MMO so far.
Get a job
Endwalker also adds two new job classes. Sage Futuristic Tech is a healer with something aesthetic. They use shields that absorb damage as often as they heal injured comrades directly. They can also restore certain health to the chosen target as they harm enemies.
Reaper is the work of a new melee damage. They run huge debris and they have a ton of mobility. They can dash and teleport around the arena, making it easier to repel enemy attacks. They also have a dark shadow that can reveal itself or the player may have to increase the damage and / or speed.
Both new jobs are stylish and fun to play. Even if you don’t see yourself using any of them as your primary job, it’s worth raising the level. In Final Fantasy XIV, a character can learn every task. You don’t have to start a new avatar from scratch like you do in a game like World of Warcraft. This makes it easier to switch between jobs or start a new job level. Since Reaper and Sage start at level 70, any experienced FFXIV player should give them a spin.
A lot of endwalkers are weird, but nothing better than a soundtrack. Composer Masayoshi Soken scored with beautiful, haunting new arrangements and thoughtful callbacks to previous songs from the life of Final Fantasy XIV. The soundtrack turns emotional moments into borderline-shocking set pieces you can’t stop thinking about. There are multiple songs that I play on the loop, beating Endwalker’s campaign.
Sock made the most of this while fighting cancer during a worldwide epidemic. The fact that he was able to compose such wonderful music under such extraordinary circumstances is one of the greatest creative endeavors in gaming history.
It’s awesome how much Endwalker has to offer. The main story campaign is already a lot. You also get a lot of sidequests, including one for each job role – such as a healer, tank or magical damage dealer – that sends you back to areas of previous expansion.
We’ve also got the first Extreme Trial Fight, which offers some of the best gear your character can get if you and seven others manage to remove the tougher version of the boss from the main story. This is the first time I’ve done Extremes, and it’s a banger. Final Fantasy XIV makes it easy to find a group of players and these battles present a great challenge. We’ve also found Pandemonium, the first wing of the 8-man raid series of this expansion, offering four more awesome boss battles and its own story material.
Aside from the two new jobs, Endwalker also makes adjustments to the existing classes of Final Fantasy XIV – some big, some small. Due to some smart balanced changes and new capabilities my favorite red table is more satisfying to play than before. I am excited to reach a new level of cap with every single job in the game.
One end, one beginning
In 2021, Final Fantasy XIV became one of my favorite games of all time. Endwalker assures me that I will continue to play throughout 2022.
Not only does Endwalker draw a satisfactory conclusion in a chapter of Final Fantasy XIV, but it also lays a wonderful foundation for the future of MMO. Endwalker will ensure that the latest meteor shower of Final Fantasy XIV does not break back to Earth anytime soon. The prospects for Final Fantasy XIV are on the moon.
Final Fantasy XIV: Endwalker is out now for PlayStation 5, PlayStation 4 and PC. Square Enix has provided the code for this review.
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