Newzoo: Mobile gaming accounts for the largest part of the 2021 market

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Mobile gaming is one of the biggest, most important parts of the gaming industry, according to data released today by Newsu. Not only is mobile gaming revenue growing, but the industry in general is holding strong despite global concerns.

The number of new gamers exploded in 2020, where Newsu had earlier predicted that the market would shrink in 2021. The growth since last year is due to epidemics and global lockdowns, as gaming – especially mobile gaming – has become an easy hobby. Going to take. Given those unusual circumstances, Newsu predicted that the global game market would shrink for the first time in years. It forecasts annual revenue of 175.8 billion for the year. Instead, it reached 180.3 billion.

Tom Wisman, head of news reports and forecasting, said in a statement: “We started the year thinking that it would be impossible for the market to match 2020, as delays in AAA releases and a lack of ongoing supply for new gaming hardware have given people less opportunity. . Despite spending, in nine months in 2021, we realized that the market will grow again. If anything, this shows that the sports market is definitely not the seasonal, hit-driven business it used to be. New gaming content doesn’t mean new games or new hardware anymore – new season passes are likely to increase revenue. ”

According to Newsu, this is largely due to the mobile gaming market, which has grown in 2021. Overall, the mobile gaming market accounts for 52% of the global market. Both PC and console gaming saw a slight decline in numbers, with PC gaming revenue down 0.8% and console gaming revenue down 6.6%. In contrast, the mobile market grew 7.3%.

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Related to the above, Newzoo also reports that the number of globally active smartphones has reached 4.6 billion. Tianyi Guo, Newsu’s market leader for telecom and mobile services, said in a statement: “One of the most impressive changes is Apple’s app tracking transparency. The key players in the mobile (gaming) ecosystem જેમાં including developers, publishers, ad tech firms and app stores બધા all need to adapt to these new changes and the challenges they present. The key players in the mobile (gaming) ecosystem – including developers, publishers, ad tech firms and app stores – all need to embrace these new changes and the challenges they pose. “

The game market is still forecast to reach $ 200 billion by 2024.

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